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[Release] AddressLog for CFPH of 9-30-2012 A9e4bc76

[Release] AddressLog for CFPH of 9-30-2012 70408


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[Release] AddressLog for CFPH of 9-30-2012 178h76

[Release] AddressLog for CFPH of 9-30-2012 47884

[GR]Aldrine & Rhez
Crossfire Hacks Gaming™
Welcome To Crossfire Hack Gaming!
[Release] AddressLog for CFPH of 9-30-2012 A9e4bc76

[Release] AddressLog for CFPH of 9-30-2012 70408


[Release] AddressLog for CFPH of 9-30-2012 Dxt-scroll-barmember2


[Release] AddressLog for CFPH of 9-30-2012 347gs2g

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[Release] AddressLog for CFPH of 9-30-2012 178h76

[Release] AddressLog for CFPH of 9-30-2012 47884

[GR]Aldrine & Rhez
Crossfire Hacks Gaming™
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[Release] AddressLog for CFPH of 9-30-2012 EmptySat Mar 30, 2013 5:09 am by sammonic

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 [Release] AddressLog for CFPH of 9-30-2012

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3 posters
AuthorMessage
Rhez
Admin
Admin
Rhez


Posts : 87
Join date : 24/08/2012

[Release] AddressLog for CFPH of 9-30-2012 Empty
PostSubject: [Release] AddressLog for CFPH of 9-30-2012   [Release] AddressLog for CFPH of 9-30-2012 EmptySun Sep 30, 2012 10:12 am

AddressLog:

Code:
Searching ILT Stuff
Found ILTClient (40B564)
Found ILTModelClient (408AA0)
_____
Searching for BasicPlayerInfo (0xC7E380) - Finished.
Start searching BasicPlayerInfo Offsets.
Successfully found MovementDuckWalkRate (12 = 0xC)
Successfully found C4DefuseTime (128 = 0x80)
Successfully found CharacterHiddenAlpha (136 = 0x88)
Successfully found CharacterHiddenWalkAlpha (140 = 0x8C)
Successfully found CharacterHiddenRunAlpha (144 = 0x90)
Successfully found MovementHiddenRate (148 = 0x94)
Successfully found MovementHiddenRate (152 = 0x98)
Successfully found MovementHiddenRate (156 = 0x9C)
Successfully found MovementHiddenRate (160 = 0xA0)
Successfully found MovementHiddenRate (164 = 0xA4)
Searching BasicPlayerInfo Offsets completed.
Searching for WeaponStruct (0xCE54B0) - Finished.
Start searching WeaponStruct Offsets.
WeaponBute : 1879CF
Successfully found ReloadAnimRatio (3044 = 0xBE4)
Successfully found KnifeEnableComboAttack (2708 = 0xA94)
Successfully found PrefireAnimMultiplier (14584 = 0x38F8)
Successfully found PrefireAnimMultiplier (14584 = 0x38F8)
Successfully found ZoomInFireAnimMultiplier (14592 = 0x3900)
Successfully found ZoomInFireAnimMultiplier (14884 = 0x3A24)
Successfully found RepeatFire (2708 = 0xA94)
Successfully found TargetSlot (2004 = 0x7D4)
Successfully found PerturbMin%d_%s (1256 = 0x4E8)
Successfully found PerturbMax%d_%s (1616 = 0x650)
Successfully found BulletPosOffset (13516 = 0x34CC)
Successfully found ShotReactPitch%d_%d (14000 = 0x36B0)
Successfully found DetailPerturbShot%d_%s (3748 = 0xEA4)
Successfully found DetailReactPitchShot%d_%s (4108 = 0x100C)
Successfully found DetailReactYawShot%d_%s (4468 = 0x1174)
Successfully found KnifeNormalAniRate (2584 = 0xA18)
Successfully found KnifeNormalAniRate (2584 = 0xA18)
Successfully found KnifeNormalAniRate (2656 = 0xA60)
Successfully found KnifeNormalAniRate (2656 = 0xA60)
Successfully found KnifeBigshotAniRate2 (2692 = 0xA84)
Successfully found KnifeBigshotAniRate2 (2692 = 0xA84)
Successfully found KnifeEnableComboAttack (2708 = 0xA94)
Successfully found KnifeNormalAngle (2576 = 0xA10)
Successfully found KnifeNormalAngle2 (2648 = 0xA58)
Searching WeaponStruct Offsets completed.
Searching for TextureStruct (0xCE5498) - Finished
Start searching TextureStruct Offsets.
Successfully found EdgeShotEnabled (1256 = 0x4E8)
Successfully found PerfectWallShotEnabled (1264 = 0x4F0)
Successfully found PerfectWallShotEnabled (1264 = 0x4F0)
Searching TextureStruct Offsets completed.
_____
Searching for the PlayerStruct (1) (2) (3) (4) (5) - Finished (41930C)
Searching for WallHack - Finished(6D49E4).

[AddressLog Rhez' Codal Version]
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rl000
Global Moderator
Global Moderator



Posts : 53
Join date : 08/09/2012

[Release] AddressLog for CFPH of 9-30-2012 Empty
PostSubject: Re: [Release] AddressLog for CFPH of 9-30-2012   [Release] AddressLog for CFPH of 9-30-2012 EmptySun Sep 30, 2012 10:48 am

Rhez wrote:
AddressLog:

Code:
Searching ILT Stuff
Found ILTClient (40B564)
Found ILTModelClient (408AA0)
_____
Searching for BasicPlayerInfo (0xC7E380) - Finished.
Start searching BasicPlayerInfo Offsets.
Successfully found MovementDuckWalkRate (12 = 0xC)
Successfully found C4DefuseTime (128 = 0x80)
Successfully found CharacterHiddenAlpha (136 = 0x88)
Successfully found CharacterHiddenWalkAlpha (140 = 0x8C)
Successfully found CharacterHiddenRunAlpha (144 = 0x90)
Successfully found MovementHiddenRate (148 = 0x94)
Successfully found MovementHiddenRate (152 = 0x98)
Successfully found MovementHiddenRate (156 = 0x9C)
Successfully found MovementHiddenRate (160 = 0xA0)
Successfully found MovementHiddenRate (164 = 0xA4)
Searching BasicPlayerInfo Offsets completed.
Searching for WeaponStruct (0xCE54B0) - Finished.
Start searching WeaponStruct Offsets.
WeaponBute : 1879CF
Successfully found ReloadAnimRatio (3044 = 0xBE4)
Successfully found KnifeEnableComboAttack (2708 = 0xA94)
Successfully found PrefireAnimMultiplier (14584 = 0x38F8)
Successfully found PrefireAnimMultiplier (14584 = 0x38F8)
Successfully found ZoomInFireAnimMultiplier (14592 = 0x3900)
Successfully found ZoomInFireAnimMultiplier (14884 = 0x3A24)
Successfully found RepeatFire (2708 = 0xA94)
Successfully found TargetSlot (2004 = 0x7D4)
Successfully found PerturbMin%d_%s (1256 = 0x4E8)
Successfully found PerturbMax%d_%s (1616 = 0x650)
Successfully found BulletPosOffset (13516 = 0x34CC)
Successfully found ShotReactPitch%d_%d (14000 = 0x36B0)
Successfully found DetailPerturbShot%d_%s (3748 = 0xEA4)
Successfully found DetailReactPitchShot%d_%s (4108 = 0x100C)
Successfully found DetailReactYawShot%d_%s (4468 = 0x1174)
Successfully found KnifeNormalAniRate (2584 = 0xA18)
Successfully found KnifeNormalAniRate (2584 = 0xA18)
Successfully found KnifeNormalAniRate (2656 = 0xA60)
Successfully found KnifeNormalAniRate (2656 = 0xA60)
Successfully found KnifeBigshotAniRate2 (2692 = 0xA84)
Successfully found KnifeBigshotAniRate2 (2692 = 0xA84)
Successfully found KnifeEnableComboAttack (2708 = 0xA94)
Successfully found KnifeNormalAngle (2576 = 0xA10)
Successfully found KnifeNormalAngle2 (2648 = 0xA58)
Searching WeaponStruct Offsets completed.
Searching for TextureStruct (0xCE5498) - Finished
Start searching TextureStruct Offsets.
Successfully found EdgeShotEnabled (1256 = 0x4E8)
Successfully found PerfectWallShotEnabled (1264 = 0x4F0)
Successfully found PerfectWallShotEnabled (1264 = 0x4F0)
Searching TextureStruct Offsets completed.
_____
Searching for the PlayerStruct (1) (2) (3) (4) (5) - Finished (41930C)
Searching for WallHack - Finished(6D49E4).

[AddressLog Rhez' Codal Version]

Ano po weron d2? Surprised Surprised Surprised
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Rhez
Admin
Admin
Rhez


Posts : 87
Join date : 24/08/2012

[Release] AddressLog for CFPH of 9-30-2012 Empty
PostSubject: Re: [Release] AddressLog for CFPH of 9-30-2012   [Release] AddressLog for CFPH of 9-30-2012 EmptySun Sep 30, 2012 10:49 am

For Coders only^^
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Rhez
Admin
Admin
Rhez


Posts : 87
Join date : 24/08/2012

[Release] AddressLog for CFPH of 9-30-2012 Empty
PostSubject: Re: [Release] AddressLog for CFPH of 9-30-2012   [Release] AddressLog for CFPH of 9-30-2012 EmptySun Sep 30, 2012 10:50 am

For Coders only^^
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[GR]Aldrine
Admin
Admin
[GR]Aldrine


Posts : 348
Join date : 19/08/2012
Age : 26
Location : Cadaratan Bacarra

[Release] AddressLog for CFPH of 9-30-2012 Empty
PostSubject: Re: [Release] AddressLog for CFPH of 9-30-2012   [Release] AddressLog for CFPH of 9-30-2012 EmptySun Sep 30, 2012 12:43 pm

paturo ako Rhez mag gawa nang cheat na yan. please
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https://crossfirehackgaming.forumtl.com
rl000
Global Moderator
Global Moderator



Posts : 53
Join date : 08/09/2012

[Release] AddressLog for CFPH of 9-30-2012 Empty
PostSubject: Re: [Release] AddressLog for CFPH of 9-30-2012   [Release] AddressLog for CFPH of 9-30-2012 EmptySun Sep 30, 2012 12:52 pm

Ako po paturo Ung pwede po tumagos char sa wall at ung bala Very Happy
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[Release] AddressLog for CFPH of 9-30-2012 Empty
PostSubject: Re: [Release] AddressLog for CFPH of 9-30-2012   [Release] AddressLog for CFPH of 9-30-2012 Empty

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[Release] AddressLog for CFPH of 9-30-2012
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